Backend changes: - Fix track deletion foreign key constraint (tracks.py) * Clear current_track_id from rooms before deleting track * Prevent deletion errors when track is currently playing - Implement user ping/keepalive system (sync.py, websocket.py, ping_task.py, main.py) * Track last pong timestamp for each user * Background task sends ping every 30s, disconnects users after 60s timeout * Auto-pause playback when room becomes empty * Remove disconnected users from room_participants - Enhance room deletion (rooms.py) * Broadcast room_deleted event to all connected users * Close all WebSocket connections before deletion * Cascade delete participants, queue, and messages Frontend changes: - Add ping/pong WebSocket handling (activeRoom.js) * Auto-respond to server pings * Handle room_deleted event with redirect to home - Add room deletion UI (RoomView.vue, HomeView.vue, RoomCard.vue) * Delete button visible only to room owner * Confirmation dialog with warning * Delete button on room cards (shows on hover) * Redirect to home page after deletion 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
9.7 KiB
9.7 KiB