from aiogram import Router, F
from aiogram.filters import Command
from aiogram.types import Message, InlineKeyboardMarkup, InlineKeyboardButton, CallbackQuery
from aiogram.fsm.context import FSMContext
from aiogram.fsm.state import State, StatesGroup
from database.db import async_session_maker
from services.user_service import UserService
from services.ai_service import ai_service
from utils.i18n import t, get_user_lang
from utils.levels import get_user_level_for_language
router = Router()
class PracticeStates(StatesGroup):
"""Состояния для диалоговой практики"""
choosing_scenario = State()
entering_custom_scenario = State()
in_conversation = State()
# Доступные сценарии (ключи для i18n)
SCENARIO_KEYS = ["restaurant", "shopping", "travel", "work", "doctor", "casual"]
def get_scenario_name(lang: str, scenario: str) -> str:
"""Получить локализованное название сценария"""
return t(lang, f'practice.scenario.{scenario}')
async def show_practice_menu(message: Message, telegram_id: int, edit: bool = False):
"""Показать меню выбора сценария практики"""
async with async_session_maker() as session:
user = await UserService.get_user_by_telegram_id(session, telegram_id)
if not user:
await message.answer(t('ru', 'common.start_first'))
return
lang = get_user_lang(user)
keyboard = []
for scenario_id in SCENARIO_KEYS:
keyboard.append([
InlineKeyboardButton(
text=get_scenario_name(lang, scenario_id),
callback_data=f"scenario_{scenario_id}"
)
])
keyboard.append([
InlineKeyboardButton(
text=t(lang, 'practice.custom_scenario_btn'),
callback_data="scenario_custom"
)
])
reply_markup = InlineKeyboardMarkup(inline_keyboard=keyboard)
if edit:
await message.edit_text(t(lang, 'practice.start_text'), reply_markup=reply_markup)
else:
await message.answer(t(lang, 'practice.start_text'), reply_markup=reply_markup)
@router.message(Command("practice"))
async def cmd_practice(message: Message, state: FSMContext):
"""Обработчик команды /practice"""
async with async_session_maker() as session:
user = await UserService.get_user_by_telegram_id(session, message.from_user.id)
if not user:
await message.answer(t('ru', 'common.start_first'))
return
await state.update_data(user_id=user.id, level=get_user_level_for_language(user))
await state.set_state(PracticeStates.choosing_scenario)
await show_practice_menu(message, message.from_user.id, edit=False)
@router.callback_query(F.data == "scenario_custom", PracticeStates.choosing_scenario)
async def request_custom_scenario(callback: CallbackQuery, state: FSMContext):
"""Запросить ввод своего сценария"""
await callback.answer()
async with async_session_maker() as session:
user = await UserService.get_user_by_telegram_id(session, callback.from_user.id)
lang = get_user_lang(user)
await callback.message.edit_text(
t(lang, 'practice.custom_scenario_prompt'),
reply_markup=InlineKeyboardMarkup(inline_keyboard=[
[InlineKeyboardButton(text=t(lang, 'settings.back'), callback_data="back_to_scenarios")]
])
)
await state.set_state(PracticeStates.entering_custom_scenario)
@router.callback_query(F.data == "back_to_scenarios", PracticeStates.entering_custom_scenario)
async def back_to_scenarios(callback: CallbackQuery, state: FSMContext):
"""Вернуться к выбору сценариев"""
await callback.answer()
async with async_session_maker() as session:
user = await UserService.get_user_by_telegram_id(session, callback.from_user.id)
lang = get_user_lang(user)
keyboard = []
for scenario_id in SCENARIO_KEYS:
keyboard.append([
InlineKeyboardButton(
text=get_scenario_name(lang, scenario_id),
callback_data=f"scenario_{scenario_id}"
)
])
keyboard.append([
InlineKeyboardButton(
text=t(lang, 'practice.custom_scenario_btn'),
callback_data="scenario_custom"
)
])
await callback.message.edit_text(
t(lang, 'practice.start_text'),
reply_markup=InlineKeyboardMarkup(inline_keyboard=keyboard)
)
await state.set_state(PracticeStates.choosing_scenario)
@router.message(PracticeStates.entering_custom_scenario)
async def handle_custom_scenario(message: Message, state: FSMContext):
"""Обработка ввода своего сценария"""
custom_scenario = message.text.strip()
if not custom_scenario or len(custom_scenario) < 3:
async with async_session_maker() as session:
user = await UserService.get_user_by_telegram_id(session, message.from_user.id)
lang = get_user_lang(user)
await message.answer(t(lang, 'practice.custom_scenario_too_short'))
return
data = await state.get_data()
level = data.get('level', 'B1')
async with async_session_maker() as session:
user = await UserService.get_user_by_telegram_id(session, message.from_user.id)
ui_lang = get_user_lang(user)
learn_lang = (user.learning_language if user else 'en') or 'en'
# Показываем индикатор
thinking_msg = await message.answer(t(ui_lang, 'practice.thinking_prepare'))
# Начинаем диалог с кастомным сценарием
conversation_start = await ai_service.start_conversation(
custom_scenario, # Передаём описание сценария напрямую
level,
learning_lang=learn_lang,
translation_lang=ui_lang,
user_id=user.id if user else None
)
await thinking_msg.delete()
# Сохраняем данные в состоянии
await state.update_data(
scenario=custom_scenario,
scenario_name=custom_scenario,
conversation_history=[],
message_count=0
)
await state.set_state(PracticeStates.in_conversation)
# Формируем сообщение
ai_msg = conversation_start.get('message', '')
if learn_lang.lower() == 'ja':
annotated = conversation_start.get('message_annotated')
if annotated:
ai_msg = annotated
else:
fg = conversation_start.get('furigana')
if fg:
ai_msg = f"{ai_msg} ({fg})"
text = (
f"🎭 {custom_scenario}\n\n"
f"📝 {conversation_start.get('context', '')}\n\n"
f"AI: {ai_msg}\n\n"
f"{t(ui_lang, 'practice.hints')}\n"
)
for suggestion in conversation_start.get('suggestions', []):
if isinstance(suggestion, dict):
if learn_lang.lower() == 'ja':
learn_text = suggestion.get('learn_annotated') or suggestion.get('learn') or ''
else:
learn_text = suggestion.get('learn') or ''
trans_text = suggestion.get('trans') or ''
else:
learn_text = str(suggestion)
trans_text = ''
if trans_text:
text += f"• {learn_text} ({trans_text})\n"
else:
text += f"• {learn_text}\n"
text += t(ui_lang, 'practice.write_or_stop')
# Сохраняем перевод
translations = {0: conversation_start.get('translation', '')}
await state.update_data(translations=translations)
keyboard = InlineKeyboardMarkup(inline_keyboard=[
[InlineKeyboardButton(text=t(ui_lang, 'practice.show_translation_btn'), callback_data="show_tr_0")],
[InlineKeyboardButton(text=t(ui_lang, 'practice.stop_btn'), callback_data="stop_practice")]
])
await message.answer(text, reply_markup=keyboard)
@router.callback_query(F.data.startswith("scenario_"), PracticeStates.choosing_scenario)
async def start_scenario(callback: CallbackQuery, state: FSMContext):
"""Начать диалог с выбранным сценарием"""
# Отвечаем сразу на callback, дальнейшие операции могут занять время
await callback.answer()
scenario = callback.data.split("_")[1]
data = await state.get_data()
level = data.get('level', 'B1')
# Определяем языки пользователя
async with async_session_maker() as session:
user = await UserService.get_user_by_telegram_id(session, callback.from_user.id)
ui_lang = get_user_lang(user)
learn_lang = (user.learning_language if user else 'en') or 'en'
# Удаляем клавиатуру
await callback.message.edit_reply_markup(reply_markup=None)
# Показываем индикатор
thinking_msg = await callback.message.answer(t(ui_lang, 'practice.thinking_prepare'))
# Начинаем диалог
conversation_start = await ai_service.start_conversation(
scenario,
level,
learning_lang=learn_lang,
translation_lang=ui_lang,
user_id=user.id if user else None
)
await thinking_msg.delete()
# Сохраняем данные в состоянии
await state.update_data(
scenario=scenario,
scenario_name=scenario,
conversation_history=[],
message_count=0
)
await state.set_state(PracticeStates.in_conversation)
# Формируем сообщение (перевод скрыт, доступен по кнопке)
ai_msg = conversation_start.get('message', '')
if learn_lang.lower() == 'ja':
annotated = conversation_start.get('message_annotated')
if annotated:
ai_msg = annotated
else:
# Фолбэк к старому формату с общим furigana
fg = conversation_start.get('furigana')
if fg:
ai_msg = f"{ai_msg} ({fg})"
text = (
f"{get_scenario_name(ui_lang, scenario)}\n\n"
f"📝 {conversation_start.get('context', '')}\n\n"
f"AI: {ai_msg}\n\n"
f"{t(ui_lang, 'practice.hints')}\n"
)
for suggestion in conversation_start.get('suggestions', []):
if isinstance(suggestion, dict):
# Для японского стараемся брать learn_annotated
if learn_lang.lower() == 'ja':
learn_text = suggestion.get('learn_annotated') or suggestion.get('learn') or ''
else:
learn_text = suggestion.get('learn') or ''
trans_text = suggestion.get('trans') or ''
else:
learn_text = str(suggestion)
trans_text = ''
# В спойлере — язык изучения, в скобках — перевод на язык интерфейса
if trans_text:
text += f"• {learn_text} ({trans_text})\n"
else:
text += f"• {learn_text}\n"
text += t(ui_lang, 'practice.write_or_stop')
# Сохраняем перевод под индексом 0
translations = {0: conversation_start.get('translation', '')}
await state.update_data(translations=translations)
# Кнопки управления
keyboard = InlineKeyboardMarkup(inline_keyboard=[
[InlineKeyboardButton(text=t(ui_lang, 'practice.show_translation_btn'), callback_data="show_tr_0")],
[InlineKeyboardButton(text=t(ui_lang, 'practice.stop_btn'), callback_data="stop_practice")]
])
await callback.message.answer(text, reply_markup=keyboard)
def get_end_keyboard(lang: str) -> InlineKeyboardMarkup:
"""Клавиатура после завершения диалога"""
return InlineKeyboardMarkup(inline_keyboard=[
[InlineKeyboardButton(text=t(lang, 'practice.new_practice_btn'), callback_data="new_practice")],
[
InlineKeyboardButton(text=t(lang, 'practice.to_tasks_btn'), callback_data="go_tasks"),
InlineKeyboardButton(text=t(lang, 'practice.to_words_btn'), callback_data="go_words")
]
])
@router.message(Command("stop"), PracticeStates.in_conversation)
async def stop_practice(message: Message, state: FSMContext):
"""Завершить диалоговую практику"""
data = await state.get_data()
message_count = data.get('message_count', 0)
await state.clear()
async with async_session_maker() as session:
user = await UserService.get_user_by_telegram_id(session, message.from_user.id)
lang = (user.language_interface if user else 'ru') or 'ru'
end_text = (
t(lang, 'practice.end_title') + "\n\n" +
t(lang, 'practice.end_exchanged', n=message_count) + "\n\n" +
t(lang, 'practice.end_keep')
)
await message.answer(end_text, reply_markup=get_end_keyboard(lang))
@router.callback_query(F.data == "stop_practice", PracticeStates.in_conversation)
async def stop_practice_callback(callback: CallbackQuery, state: FSMContext):
"""Завершить диалог через кнопку"""
data = await state.get_data()
message_count = data.get('message_count', 0)
await callback.message.delete()
await state.clear()
async with async_session_maker() as session:
user = await UserService.get_user_by_telegram_id(session, callback.from_user.id)
lang = (user.language_interface if user else 'ru') or 'ru'
end_text = (
t(lang, 'practice.end_title') + "\n\n" +
t(lang, 'practice.end_exchanged', n=message_count) + "\n\n" +
t(lang, 'practice.end_keep')
)
await callback.message.answer(end_text, reply_markup=get_end_keyboard(lang))
await callback.answer()
@router.callback_query(F.data == "new_practice")
async def new_practice_callback(callback: CallbackQuery, state: FSMContext):
"""Начать новую практику"""
await callback.answer()
async with async_session_maker() as session:
user = await UserService.get_user_by_telegram_id(session, callback.from_user.id)
if not user:
await callback.message.edit_text(t('ru', 'common.start_first'))
return
lang = get_user_lang(user)
# Показываем выбор сценария
keyboard = []
for scenario_id in SCENARIO_KEYS:
keyboard.append([
InlineKeyboardButton(
text=get_scenario_name(lang, scenario_id),
callback_data=f"scenario_{scenario_id}"
)
])
keyboard.append([
InlineKeyboardButton(
text=t(lang, 'practice.custom_scenario_btn'),
callback_data="scenario_custom"
)
])
reply_markup = InlineKeyboardMarkup(inline_keyboard=keyboard)
await state.update_data(user_id=user.id, level=get_user_level_for_language(user))
await state.set_state(PracticeStates.choosing_scenario)
await callback.message.edit_text(t(lang, 'practice.start_text'), reply_markup=reply_markup)
@router.callback_query(F.data == "go_tasks")
async def go_tasks_callback(callback: CallbackQuery):
"""Перейти к заданиям"""
await callback.message.delete()
await callback.answer()
async with async_session_maker() as session:
user = await UserService.get_user_by_telegram_id(session, callback.from_user.id)
lang = (user.language_interface if user else 'ru') or 'ru'
await callback.message.answer(t(lang, 'practice.go_tasks_hint'))
@router.callback_query(F.data == "go_words")
async def go_words_callback(callback: CallbackQuery):
"""Перейти к словам"""
await callback.message.delete()
await callback.answer()
async with async_session_maker() as session:
user = await UserService.get_user_by_telegram_id(session, callback.from_user.id)
lang = (user.language_interface if user else 'ru') or 'ru'
await callback.message.answer(t(lang, 'practice.go_words_hint'))
@router.message(PracticeStates.in_conversation)
async def handle_conversation(message: Message, state: FSMContext):
"""Обработка сообщений в диалоге"""
user_message = message.text.strip()
if not user_message:
async with async_session_maker() as session:
user = await UserService.get_user_by_telegram_id(session, message.from_user.id)
await message.answer(t((user.language_interface if user else 'ru') or 'ru', 'practice.empty_prompt'))
return
data = await state.get_data()
conversation_history = data.get('conversation_history', [])
scenario = data.get('scenario', 'casual')
level = data.get('level', 'B1')
message_count = data.get('message_count', 0)
# Определяем языки пользователя для ответа (до показа индикатора)
async with async_session_maker() as session:
user2 = await UserService.get_user_by_telegram_id(session, message.from_user.id)
ui_lang2 = (user2.language_interface if user2 else 'ru') or 'ru'
learn_lang2 = (user2.learning_language if user2 else 'en') or 'en'
# Показываем индикатор
thinking_msg = await message.answer(t(ui_lang2, 'practice.thinking'))
# Добавляем сообщение пользователя в историю
conversation_history.append({
"role": "user",
"content": user_message
})
# Получаем ответ от AI
ai_response = await ai_service.continue_conversation(
conversation_history=conversation_history,
user_message=user_message,
scenario=scenario,
level=level,
learning_lang=learn_lang2,
translation_lang=ui_lang2,
user_id=user2.id if user2 else None
)
await thinking_msg.delete()
# Добавляем ответ AI в историю
conversation_history.append({
"role": "assistant",
"content": ai_response.get('response', '')
})
# Обновляем состояние
message_count += 1
await state.update_data(
conversation_history=conversation_history,
message_count=message_count
)
# Формируем ответ (перевод скрыт, доступен по кнопке)
# Язык пользователя для текста
text = ""
# Показываем feedback, если есть ошибки
feedback = ai_response.get('feedback', {})
if feedback.get('has_errors') and feedback.get('corrections'):
text += f"⚠️ {t(ui_lang2, 'practice.corrections')}\n{feedback['corrections']}\n\n"
if feedback.get('comment'):
text += f"💬 {feedback['comment']}\n\n"
# Ответ AI (с фуриганой для японского)
resp = ai_response.get('response', '')
if learn_lang2.lower() == 'ja':
annotated = ai_response.get('response_annotated')
if annotated:
resp = annotated
else:
fg = ai_response.get('furigana')
if fg:
resp = f"{resp} ({fg})"
text += f"AI: {resp}\n\n"
# Подсказки
suggestions = ai_response.get('suggestions', [])
if suggestions:
text += t(ui_lang2, 'practice.hints') + "\n"
for suggestion in suggestions[:3]:
if isinstance(suggestion, dict):
if learn_lang2.lower() == 'ja':
learn_text = suggestion.get('learn_annotated') or suggestion.get('learn') or ''
else:
learn_text = suggestion.get('learn') or ''
trans_text = suggestion.get('trans') or ''
else:
learn_text = str(suggestion)
trans_text = ''
if trans_text:
text += f"• {learn_text} ({trans_text})\n"
else:
text += f"• {learn_text}\n"
# Сохраняем перевод под новым индексом
translations = data.get('translations', {}) or {}
this_idx = message_count # после инкремента это текущий номер сообщения AI
translations[this_idx] = ai_response.get('translation', '')
await state.update_data(translations=translations)
# Кнопки
keyboard = InlineKeyboardMarkup(inline_keyboard=[
[InlineKeyboardButton(text=t(ui_lang2, 'practice.show_translation_btn'), callback_data=f"show_tr_{this_idx}")],
[InlineKeyboardButton(text=t(ui_lang2, 'practice.stop_btn'), callback_data="stop_practice")]
])
await message.answer(text, reply_markup=keyboard)
@router.callback_query(F.data.startswith("show_tr_"), PracticeStates.in_conversation)
async def show_translation(callback: CallbackQuery, state: FSMContext):
"""Показать перевод для конкретного сообщения AI"""
# Определяем язык интерфейса пользователя
async with async_session_maker() as session:
user = await UserService.get_user_by_telegram_id(session, callback.from_user.id)
lang = (user.language_interface if user else 'ru') or 'ru'
try:
idx = int(callback.data.split("_")[-1])
except Exception:
await callback.answer(t(lang, 'practice.translation_unavailable'), show_alert=True)
return
data = await state.get_data()
translations = data.get('translations', {}) or {}
tr_text = translations.get(idx)
if not tr_text:
await callback.answer(t(lang, 'practice.translation_unavailable'), show_alert=True)
return
# Вставляем перевод в существующее сообщение
orig = callback.message.text or ""
# Определяем язык (уже вычислен выше)
marker = t(lang, 'common.translation') + ":"
if marker in orig:
await callback.answer(t(lang, 'practice.translation_already'))
return
new_text = f"{orig}\n{marker} {tr_text}"
try:
await callback.message.edit_text(new_text, reply_markup=callback.message.reply_markup)
except Exception:
# Если не удалось отредактировать (например, старое сообщение), отправим отдельным сообщением как запасной вариант
await callback.message.answer(f"{marker} {tr_text}")
await callback.answer()