rework shop
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@@ -28,9 +28,11 @@ class ItemRarity(str, Enum):
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class ConsumableType(str, Enum):
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SKIP = "skip"
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SHIELD = "shield"
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BOOST = "boost"
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REROLL = "reroll"
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WILD_CARD = "wild_card"
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LUCKY_DICE = "lucky_dice"
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COPYCAT = "copycat"
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UNDO = "undo"
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class ShopItem(Base):
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