Увеличен лимит очков до 1000 и добавлена документация
- Максимум очков за челлендж/прохождение: 500 → 1000 - Добавлена документация по системе типов игр (docs/game-types.md) 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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@@ -949,7 +949,7 @@ export function LobbyPage() {
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value={editChallenge.points}
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onChange={(e) => setEditChallenge(prev => ({ ...prev, points: parseInt(e.target.value) || 0 }))}
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min={1}
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max={500}
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max={1000}
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/>
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</div>
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<div>
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@@ -1109,7 +1109,7 @@ export function LobbyPage() {
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value={newChallenge.points}
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onChange={(e) => setNewChallenge(prev => ({ ...prev, points: parseInt(e.target.value) || 0 }))}
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min={1}
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max={500}
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max={1000}
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/>
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</div>
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<div>
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@@ -1351,7 +1351,7 @@ export function LobbyPage() {
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value={editChallenge.points}
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onChange={(e) => setEditChallenge(prev => ({ ...prev, points: parseInt(e.target.value) || 0 }))}
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min={1}
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max={500}
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max={1000}
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/>
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</div>
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<div>
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@@ -1974,7 +1974,7 @@ export function LobbyPage() {
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value={playthroughPoints}
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onChange={(e) => setPlaythroughPoints(parseInt(e.target.value) || 50)}
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min={1}
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max={500}
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max={1000}
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/>
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</div>
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<div>
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@@ -2151,7 +2151,7 @@ export function LobbyPage() {
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value={editPlaythroughPoints}
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onChange={(e) => setEditPlaythroughPoints(parseInt(e.target.value) || 50)}
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min={1}
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max={500}
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max={1000}
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/>
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</div>
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<div>
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