Add challenges preview + makefile
This commit is contained in:
119
Makefile
Normal file
119
Makefile
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@@ -0,0 +1,119 @@
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.PHONY: help dev up down build build-no-cache logs restart clean migrate shell db-shell frontend-shell backend-shell lint test
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DC = sudo docker-compose
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# Default target
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help:
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@echo "Marathon WebApp - Available commands:"
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@echo ""
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@echo " Development:"
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@echo " make dev - Start all services in development mode"
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@echo " make up - Start all services (detached)"
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@echo " make down - Stop all services"
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@echo " make restart - Restart all services"
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@echo " make logs - Show logs (all services)"
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@echo " make logs-b - Show backend logs"
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@echo " make logs-f - Show frontend logs"
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@echo ""
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@echo " Build:"
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@echo " make build - Build all containers (with cache)"
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@echo " make build-no-cache - Rebuild all containers (no cache)"
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@echo ""
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@echo " Database:"
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@echo " make migrate - Run database migrations"
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@echo " make db-shell - Open PostgreSQL shell"
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@echo ""
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@echo " Shell access:"
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@echo " make shell - Open backend shell"
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@echo " make frontend-sh - Open frontend shell"
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@echo ""
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@echo " Cleanup:"
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@echo " make clean - Stop and remove containers, volumes"
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@echo " make prune - Remove unused Docker resources"
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# Development
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dev:
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$(DC) up
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up:
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$(DC) up -d
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down:
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$(DC) down
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restart:
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$(DC) restart
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logs:
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$(DC) logs -f
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logs-b:
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$(DC) logs -f backend
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logs-f:
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$(DC) logs -f frontend
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# Build
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build:
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$(DC) build
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build-no-cache:
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$(DC) build --no-cache
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rebuild-frontend:
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$(DC) down
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sudo docker rmi marathon-frontend || true
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$(DC) build --no-cache frontend
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$(DC) up -d
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# Database
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migrate:
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$(DC) exec backend alembic upgrade head
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migrate-new:
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@read -p "Migration message: " msg; \
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$(DC) exec backend alembic revision --autogenerate -m "$$msg"
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db-shell:
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$(DC) exec db psql -U marathon -d marathon
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# Shell access
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shell:
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$(DC) exec backend bash
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backend-shell: shell
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frontend-sh:
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$(DC) exec frontend sh
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# Cleanup
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clean:
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$(DC) down -v --remove-orphans
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prune:
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sudo docker system prune -f
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# Local development (without Docker)
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install:
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cd backend && pip install -r requirements.txt
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cd frontend && npm install
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run-backend:
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cd backend && uvicorn app.main:app --reload --host 0.0.0.0 --port 8000
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run-frontend:
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cd frontend && npm run dev
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# Linting and testing
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lint-backend:
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cd backend && ruff check app
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lint-frontend:
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cd frontend && npm run lint
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test-backend:
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cd backend && pytest
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# Production
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prod:
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$(DC) -f docker-compose.yml up -d --build
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@@ -10,6 +10,9 @@ from app.schemas import (
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ChallengeResponse,
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MessageResponse,
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GameShort,
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ChallengePreview,
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ChallengesPreviewResponse,
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ChallengesSaveRequest,
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)
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from app.services.gpt import GPTService
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@@ -136,9 +139,9 @@ async def create_challenge(
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)
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@router.post("/marathons/{marathon_id}/generate-challenges", response_model=MessageResponse)
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async def generate_challenges(marathon_id: int, current_user: CurrentUser, db: DbSession):
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"""Generate challenges for all games in marathon using GPT"""
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@router.post("/marathons/{marathon_id}/preview-challenges", response_model=ChallengesPreviewResponse)
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async def preview_challenges(marathon_id: int, current_user: CurrentUser, db: DbSession):
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"""Generate challenges preview for all games in marathon using GPT (without saving)"""
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# Check marathon
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result = await db.execute(select(Marathon).where(Marathon.id == marathon_id))
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marathon = result.scalar_one_or_none()
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@@ -159,7 +162,7 @@ async def generate_challenges(marathon_id: int, current_user: CurrentUser, db: D
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if not games:
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raise HTTPException(status_code=400, detail="No games in marathon")
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generated_count = 0
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preview_challenges = []
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for game in games:
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# Check if game already has challenges
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existing = await db.scalar(
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@@ -172,8 +175,9 @@ async def generate_challenges(marathon_id: int, current_user: CurrentUser, db: D
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challenges_data = await gpt_service.generate_challenges(game.title, game.genre)
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for ch_data in challenges_data:
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challenge = Challenge(
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preview_challenges.append(ChallengePreview(
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game_id=game.id,
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game_title=game.title,
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title=ch_data.title,
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description=ch_data.description,
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type=ch_data.type,
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@@ -182,18 +186,78 @@ async def generate_challenges(marathon_id: int, current_user: CurrentUser, db: D
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estimated_time=ch_data.estimated_time,
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proof_type=ch_data.proof_type,
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proof_hint=ch_data.proof_hint,
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is_generated=True,
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)
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db.add(challenge)
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generated_count += 1
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))
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except Exception as e:
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# Log error but continue with other games
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print(f"Error generating challenges for {game.title}: {e}")
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return ChallengesPreviewResponse(challenges=preview_challenges)
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@router.post("/marathons/{marathon_id}/save-challenges", response_model=MessageResponse)
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async def save_challenges(
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marathon_id: int,
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data: ChallengesSaveRequest,
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current_user: CurrentUser,
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db: DbSession,
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):
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"""Save previewed challenges to database"""
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# Check marathon
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result = await db.execute(select(Marathon).where(Marathon.id == marathon_id))
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marathon = result.scalar_one_or_none()
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if not marathon:
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raise HTTPException(status_code=404, detail="Marathon not found")
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if marathon.status != MarathonStatus.PREPARING.value:
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raise HTTPException(status_code=400, detail="Cannot add challenges to active or finished marathon")
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await check_participant(db, current_user.id, marathon_id)
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# Verify all games belong to this marathon
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result = await db.execute(
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select(Game.id).where(Game.marathon_id == marathon_id)
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)
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valid_game_ids = set(row[0] for row in result.fetchall())
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saved_count = 0
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for ch_data in data.challenges:
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if ch_data.game_id not in valid_game_ids:
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continue # Skip challenges for invalid games
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# Validate type
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ch_type = ch_data.type
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if ch_type not in ["completion", "no_death", "speedrun", "collection", "achievement", "challenge_run"]:
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ch_type = "completion"
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# Validate difficulty
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difficulty = ch_data.difficulty
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if difficulty not in ["easy", "medium", "hard"]:
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difficulty = "medium"
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# Validate proof_type
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proof_type = ch_data.proof_type
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if proof_type not in ["screenshot", "video", "steam"]:
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proof_type = "screenshot"
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challenge = Challenge(
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game_id=ch_data.game_id,
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title=ch_data.title[:100],
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description=ch_data.description,
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type=ch_type,
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difficulty=difficulty,
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points=max(1, min(500, ch_data.points)),
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estimated_time=ch_data.estimated_time,
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proof_type=proof_type,
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proof_hint=ch_data.proof_hint,
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is_generated=True,
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)
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db.add(challenge)
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saved_count += 1
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await db.commit()
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return MessageResponse(message=f"Generated {generated_count} challenges")
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return MessageResponse(message=f"Сохранено {saved_count} заданий")
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@router.patch("/challenges/{challenge_id}", response_model=ChallengeResponse)
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@@ -28,6 +28,10 @@ from app.schemas.challenge import (
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ChallengeUpdate,
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ChallengeResponse,
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ChallengeGenerated,
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ChallengePreview,
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ChallengesPreviewResponse,
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ChallengeSaveItem,
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ChallengesSaveRequest,
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)
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from app.schemas.assignment import (
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CompleteAssignment,
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@@ -74,6 +78,10 @@ __all__ = [
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"ChallengeUpdate",
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"ChallengeResponse",
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"ChallengeGenerated",
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"ChallengePreview",
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"ChallengesPreviewResponse",
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"ChallengeSaveItem",
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"ChallengesSaveRequest",
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# Assignment
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"CompleteAssignment",
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"AssignmentResponse",
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@@ -51,3 +51,40 @@ class ChallengeGenerated(BaseModel):
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estimated_time: int | None = None
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proof_type: str
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proof_hint: str | None = None
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class ChallengePreview(BaseModel):
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"""Schema for challenge preview (with game info)"""
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game_id: int
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game_title: str
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title: str
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description: str
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type: str
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difficulty: str
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points: int
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estimated_time: int | None = None
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proof_type: str
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proof_hint: str | None = None
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class ChallengesPreviewResponse(BaseModel):
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"""Response with generated challenges for preview"""
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challenges: list[ChallengePreview]
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class ChallengeSaveItem(BaseModel):
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"""Single challenge to save"""
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game_id: int
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title: str
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description: str
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type: str
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difficulty: str
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points: int
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estimated_time: int | None = None
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proof_type: str
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proof_hint: str | None = None
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class ChallengesSaveRequest(BaseModel):
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"""Request to save previewed challenges"""
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challenges: list[ChallengeSaveItem]
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@@ -1,5 +1,5 @@
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import client from './client'
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import type { Game, Challenge } from '@/types'
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import type { Game, Challenge, ChallengePreview, ChallengesPreviewResponse } from '@/types'
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export interface CreateGameData {
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title: string
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@@ -63,8 +63,13 @@ export const gamesApi = {
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await client.delete(`/challenges/${id}`)
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},
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generateChallenges: async (marathonId: number): Promise<{ message: string }> => {
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const response = await client.post<{ message: string }>(`/marathons/${marathonId}/generate-challenges`)
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previewChallenges: async (marathonId: number): Promise<ChallengesPreviewResponse> => {
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const response = await client.post<ChallengesPreviewResponse>(`/marathons/${marathonId}/preview-challenges`)
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return response.data
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},
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saveChallenges: async (marathonId: number, challenges: ChallengePreview[]): Promise<{ message: string }> => {
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const response = await client.post<{ message: string }>(`/marathons/${marathonId}/save-challenges`, { challenges })
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return response.data
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},
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}
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@@ -1,10 +1,10 @@
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import { useState, useEffect } from 'react'
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import { useParams, useNavigate } from 'react-router-dom'
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import { marathonsApi, gamesApi } from '@/api'
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import type { Marathon, Game } from '@/types'
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import type { Marathon, Game, Challenge, ChallengePreview } from '@/types'
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import { Button, Input, Card, CardContent, CardHeader, CardTitle } from '@/components/ui'
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import { useAuthStore } from '@/store/auth'
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import { Plus, Trash2, Sparkles, Play, Loader2, Gamepad2 } from 'lucide-react'
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import { Plus, Trash2, Sparkles, Play, Loader2, Gamepad2, X, Save, Eye, ChevronDown, ChevronUp, Edit2, Check } from 'lucide-react'
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export function LobbyPage() {
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const { id } = useParams<{ id: string }>()
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@@ -25,6 +25,14 @@ export function LobbyPage() {
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// Generate challenges
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const [isGenerating, setIsGenerating] = useState(false)
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const [generateMessage, setGenerateMessage] = useState<string | null>(null)
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const [previewChallenges, setPreviewChallenges] = useState<ChallengePreview[] | null>(null)
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const [isSaving, setIsSaving] = useState(false)
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const [editingIndex, setEditingIndex] = useState<number | null>(null)
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// View existing challenges
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const [expandedGameId, setExpandedGameId] = useState<number | null>(null)
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const [gameChallenges, setGameChallenges] = useState<Record<number, Challenge[]>>({})
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const [loadingChallenges, setLoadingChallenges] = useState<number | null>(null)
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// Start marathon
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const [isStarting, setIsStarting] = useState(false)
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@@ -83,15 +91,53 @@ export function LobbyPage() {
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}
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}
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const handleToggleGameChallenges = async (gameId: number) => {
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if (expandedGameId === gameId) {
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setExpandedGameId(null)
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return
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}
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setExpandedGameId(gameId)
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if (!gameChallenges[gameId]) {
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setLoadingChallenges(gameId)
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try {
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const challenges = await gamesApi.getChallenges(gameId)
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setGameChallenges(prev => ({ ...prev, [gameId]: challenges }))
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} catch (error) {
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console.error('Failed to load challenges:', error)
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} finally {
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setLoadingChallenges(null)
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}
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}
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}
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const handleDeleteChallenge = async (challengeId: number, gameId: number) => {
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if (!confirm('Удалить это задание?')) return
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try {
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await gamesApi.deleteChallenge(challengeId)
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// Refresh challenges for this game
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const challenges = await gamesApi.getChallenges(gameId)
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setGameChallenges(prev => ({ ...prev, [gameId]: challenges }))
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await loadData() // Refresh game counts
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} catch (error) {
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console.error('Failed to delete challenge:', error)
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}
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}
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const handleGenerateChallenges = async () => {
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if (!id) return
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setIsGenerating(true)
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setGenerateMessage(null)
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try {
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const result = await gamesApi.generateChallenges(parseInt(id))
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setGenerateMessage(result.message)
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await loadData()
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const result = await gamesApi.previewChallenges(parseInt(id))
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if (result.challenges.length === 0) {
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setGenerateMessage('Все игры уже имеют задания')
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} else {
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setPreviewChallenges(result.challenges)
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}
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} catch (error) {
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console.error('Failed to generate challenges:', error)
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setGenerateMessage('Не удалось сгенерировать задания')
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@@ -100,6 +146,42 @@ export function LobbyPage() {
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}
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}
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const handleSaveChallenges = async () => {
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if (!id || !previewChallenges) return
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setIsSaving(true)
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try {
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const result = await gamesApi.saveChallenges(parseInt(id), previewChallenges)
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setGenerateMessage(result.message)
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setPreviewChallenges(null)
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setGameChallenges({}) // Clear cache to reload
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await loadData()
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} catch (error) {
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console.error('Failed to save challenges:', error)
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setGenerateMessage('Не удалось сохранить задания')
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} finally {
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setIsSaving(false)
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}
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}
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const handleRemovePreviewChallenge = (index: number) => {
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if (!previewChallenges) return
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setPreviewChallenges(previewChallenges.filter((_, i) => i !== index))
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if (editingIndex === index) setEditingIndex(null)
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}
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const handleUpdatePreviewChallenge = (index: number, field: keyof ChallengePreview, value: string | number) => {
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if (!previewChallenges) return
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setPreviewChallenges(previewChallenges.map((ch, i) =>
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i === index ? { ...ch, [field]: value } : ch
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))
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}
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const handleCancelPreview = () => {
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setPreviewChallenges(null)
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setEditingIndex(null)
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}
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const handleStartMarathon = async () => {
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if (!id || !confirm('Начать марафон? После этого нельзя будет добавить новые игры.')) return
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@@ -166,7 +248,7 @@ export function LobbyPage() {
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</div>
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{/* Generate challenges button */}
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{games.length > 0 && (
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{games.length > 0 && !previewChallenges && (
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<Card className="mb-8">
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<CardContent>
|
||||
<div className="flex items-center justify-between">
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||||
@@ -188,6 +270,157 @@ export function LobbyPage() {
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</Card>
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)}
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{/* Challenge preview with editing */}
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{previewChallenges && previewChallenges.length > 0 && (
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<Card className="mb-8">
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<CardHeader className="flex flex-row items-center justify-between">
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||||
<div className="flex items-center gap-2">
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<Eye className="w-5 h-5 text-primary-400" />
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<CardTitle>Предпросмотр заданий ({previewChallenges.length})</CardTitle>
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</div>
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<div className="flex gap-2">
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<Button onClick={handleCancelPreview} variant="ghost" size="sm">
|
||||
<X className="w-4 h-4 mr-1" />
|
||||
Отмена
|
||||
</Button>
|
||||
<Button onClick={handleSaveChallenges} isLoading={isSaving} size="sm">
|
||||
<Save className="w-4 h-4 mr-1" />
|
||||
Сохранить все
|
||||
</Button>
|
||||
</div>
|
||||
</CardHeader>
|
||||
<CardContent>
|
||||
<div className="space-y-3 max-h-[60vh] overflow-y-auto">
|
||||
{previewChallenges.map((challenge, index) => (
|
||||
<div
|
||||
key={index}
|
||||
className="p-4 bg-gray-900 rounded-lg border border-gray-800"
|
||||
>
|
||||
{editingIndex === index ? (
|
||||
// Edit mode
|
||||
<div className="space-y-3">
|
||||
<div className="flex items-center gap-2">
|
||||
<span className="text-xs px-2 py-0.5 rounded bg-gray-800 text-gray-400">
|
||||
{challenge.game_title}
|
||||
</span>
|
||||
</div>
|
||||
<Input
|
||||
value={challenge.title}
|
||||
onChange={(e) => handleUpdatePreviewChallenge(index, 'title', e.target.value)}
|
||||
placeholder="Название"
|
||||
className="bg-gray-800"
|
||||
/>
|
||||
<textarea
|
||||
value={challenge.description}
|
||||
onChange={(e) => handleUpdatePreviewChallenge(index, 'description', e.target.value)}
|
||||
placeholder="Описание"
|
||||
className="w-full px-3 py-2 bg-gray-800 border border-gray-700 rounded-lg text-white text-sm resize-none"
|
||||
rows={2}
|
||||
/>
|
||||
<div className="grid grid-cols-3 gap-2">
|
||||
<select
|
||||
value={challenge.difficulty}
|
||||
onChange={(e) => handleUpdatePreviewChallenge(index, 'difficulty', e.target.value)}
|
||||
className="px-3 py-2 bg-gray-800 border border-gray-700 rounded-lg text-white text-sm"
|
||||
>
|
||||
<option value="easy">Легко</option>
|
||||
<option value="medium">Средне</option>
|
||||
<option value="hard">Сложно</option>
|
||||
</select>
|
||||
<Input
|
||||
type="number"
|
||||
value={challenge.points}
|
||||
onChange={(e) => handleUpdatePreviewChallenge(index, 'points', parseInt(e.target.value) || 0)}
|
||||
placeholder="Очки"
|
||||
className="bg-gray-800"
|
||||
/>
|
||||
<select
|
||||
value={challenge.proof_type}
|
||||
onChange={(e) => handleUpdatePreviewChallenge(index, 'proof_type', e.target.value)}
|
||||
className="px-3 py-2 bg-gray-800 border border-gray-700 rounded-lg text-white text-sm"
|
||||
>
|
||||
<option value="screenshot">Скриншот</option>
|
||||
<option value="video">Видео</option>
|
||||
<option value="steam">Steam</option>
|
||||
</select>
|
||||
</div>
|
||||
<Input
|
||||
value={challenge.proof_hint || ''}
|
||||
onChange={(e) => handleUpdatePreviewChallenge(index, 'proof_hint', e.target.value)}
|
||||
placeholder="Подсказка для подтверждения"
|
||||
className="bg-gray-800"
|
||||
/>
|
||||
<div className="flex gap-2">
|
||||
<Button size="sm" onClick={() => setEditingIndex(null)}>
|
||||
<Check className="w-4 h-4 mr-1" />
|
||||
Готово
|
||||
</Button>
|
||||
<Button
|
||||
variant="ghost"
|
||||
size="sm"
|
||||
onClick={() => handleRemovePreviewChallenge(index)}
|
||||
className="text-red-400 hover:text-red-300"
|
||||
>
|
||||
<Trash2 className="w-4 h-4 mr-1" />
|
||||
Удалить
|
||||
</Button>
|
||||
</div>
|
||||
</div>
|
||||
) : (
|
||||
// View mode
|
||||
<div className="flex items-start justify-between gap-4">
|
||||
<div className="flex-1 min-w-0">
|
||||
<div className="flex items-center gap-2 mb-1">
|
||||
<span className="text-xs px-2 py-0.5 rounded bg-gray-800 text-gray-400">
|
||||
{challenge.game_title}
|
||||
</span>
|
||||
<span className={`text-xs px-2 py-0.5 rounded ${
|
||||
challenge.difficulty === 'easy' ? 'bg-green-900/50 text-green-400' :
|
||||
challenge.difficulty === 'medium' ? 'bg-yellow-900/50 text-yellow-400' :
|
||||
'bg-red-900/50 text-red-400'
|
||||
}`}>
|
||||
{challenge.difficulty === 'easy' ? 'Легко' :
|
||||
challenge.difficulty === 'medium' ? 'Средне' : 'Сложно'}
|
||||
</span>
|
||||
<span className="text-xs text-primary-400 font-medium">
|
||||
+{challenge.points} очков
|
||||
</span>
|
||||
</div>
|
||||
<h4 className="font-medium text-white mb-1">{challenge.title}</h4>
|
||||
<p className="text-sm text-gray-400">{challenge.description}</p>
|
||||
{challenge.proof_hint && (
|
||||
<p className="text-xs text-gray-500 mt-2">
|
||||
Подтверждение: {challenge.proof_hint}
|
||||
</p>
|
||||
)}
|
||||
</div>
|
||||
<div className="flex gap-1 shrink-0">
|
||||
<Button
|
||||
variant="ghost"
|
||||
size="sm"
|
||||
onClick={() => setEditingIndex(index)}
|
||||
className="text-gray-400 hover:text-white"
|
||||
>
|
||||
<Edit2 className="w-4 h-4" />
|
||||
</Button>
|
||||
<Button
|
||||
variant="ghost"
|
||||
size="sm"
|
||||
onClick={() => handleRemovePreviewChallenge(index)}
|
||||
className="text-red-400 hover:text-red-300"
|
||||
>
|
||||
<X className="w-4 h-4" />
|
||||
</Button>
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
))}
|
||||
</div>
|
||||
</CardContent>
|
||||
</Card>
|
||||
)}
|
||||
|
||||
{/* Games list */}
|
||||
<Card>
|
||||
<CardHeader className="flex flex-row items-center justify-between">
|
||||
@@ -235,10 +468,22 @@ export function LobbyPage() {
|
||||
) : (
|
||||
<div className="space-y-3">
|
||||
{games.map((game) => (
|
||||
<div key={game.id} className="bg-gray-900 rounded-lg overflow-hidden">
|
||||
{/* Game header */}
|
||||
<div
|
||||
key={game.id}
|
||||
className="flex items-center justify-between p-4 bg-gray-900 rounded-lg"
|
||||
className="flex items-center justify-between p-4 cursor-pointer hover:bg-gray-800/50"
|
||||
onClick={() => game.challenges_count > 0 && handleToggleGameChallenges(game.id)}
|
||||
>
|
||||
<div className="flex items-center gap-3">
|
||||
{game.challenges_count > 0 && (
|
||||
<span className="text-gray-400">
|
||||
{expandedGameId === game.id ? (
|
||||
<ChevronUp className="w-4 h-4" />
|
||||
) : (
|
||||
<ChevronDown className="w-4 h-4" />
|
||||
)}
|
||||
</span>
|
||||
)}
|
||||
<div>
|
||||
<h4 className="font-medium text-white">{game.title}</h4>
|
||||
<div className="text-sm text-gray-400">
|
||||
@@ -246,15 +491,73 @@ export function LobbyPage() {
|
||||
<span>{game.challenges_count} заданий</span>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<Button
|
||||
variant="ghost"
|
||||
size="sm"
|
||||
onClick={() => handleDeleteGame(game.id)}
|
||||
onClick={(e) => {
|
||||
e.stopPropagation()
|
||||
handleDeleteGame(game.id)
|
||||
}}
|
||||
className="text-red-400 hover:text-red-300"
|
||||
>
|
||||
<Trash2 className="w-4 h-4" />
|
||||
</Button>
|
||||
</div>
|
||||
|
||||
{/* Expanded challenges list */}
|
||||
{expandedGameId === game.id && (
|
||||
<div className="border-t border-gray-800 p-4 space-y-2">
|
||||
{loadingChallenges === game.id ? (
|
||||
<div className="flex justify-center py-4">
|
||||
<Loader2 className="w-5 h-5 animate-spin text-gray-400" />
|
||||
</div>
|
||||
) : gameChallenges[game.id]?.length > 0 ? (
|
||||
gameChallenges[game.id].map((challenge) => (
|
||||
<div
|
||||
key={challenge.id}
|
||||
className="flex items-start justify-between gap-3 p-3 bg-gray-800 rounded-lg"
|
||||
>
|
||||
<div className="flex-1 min-w-0">
|
||||
<div className="flex items-center gap-2 mb-1">
|
||||
<span className={`text-xs px-2 py-0.5 rounded ${
|
||||
challenge.difficulty === 'easy' ? 'bg-green-900/50 text-green-400' :
|
||||
challenge.difficulty === 'medium' ? 'bg-yellow-900/50 text-yellow-400' :
|
||||
'bg-red-900/50 text-red-400'
|
||||
}`}>
|
||||
{challenge.difficulty === 'easy' ? 'Легко' :
|
||||
challenge.difficulty === 'medium' ? 'Средне' : 'Сложно'}
|
||||
</span>
|
||||
<span className="text-xs text-primary-400 font-medium">
|
||||
+{challenge.points}
|
||||
</span>
|
||||
{challenge.is_generated && (
|
||||
<span className="text-xs text-gray-500">
|
||||
<Sparkles className="w-3 h-3 inline" /> ИИ
|
||||
</span>
|
||||
)}
|
||||
</div>
|
||||
<h5 className="text-sm font-medium text-white">{challenge.title}</h5>
|
||||
<p className="text-xs text-gray-400 mt-1">{challenge.description}</p>
|
||||
</div>
|
||||
<Button
|
||||
variant="ghost"
|
||||
size="sm"
|
||||
onClick={() => handleDeleteChallenge(challenge.id, game.id)}
|
||||
className="text-red-400 hover:text-red-300 shrink-0"
|
||||
>
|
||||
<Trash2 className="w-3 h-3" />
|
||||
</Button>
|
||||
</div>
|
||||
))
|
||||
) : (
|
||||
<p className="text-center text-gray-500 py-2 text-sm">
|
||||
Нет заданий
|
||||
</p>
|
||||
)}
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
))}
|
||||
</div>
|
||||
)}
|
||||
|
||||
@@ -104,6 +104,23 @@ export interface Challenge {
|
||||
created_at: string
|
||||
}
|
||||
|
||||
export interface ChallengePreview {
|
||||
game_id: number
|
||||
game_title: string
|
||||
title: string
|
||||
description: string
|
||||
type: string
|
||||
difficulty: Difficulty
|
||||
points: number
|
||||
estimated_time: number | null
|
||||
proof_type: ProofType
|
||||
proof_hint: string | null
|
||||
}
|
||||
|
||||
export interface ChallengesPreviewResponse {
|
||||
challenges: ChallengePreview[]
|
||||
}
|
||||
|
||||
// Assignment types
|
||||
export type AssignmentStatus = 'active' | 'completed' | 'dropped'
|
||||
|
||||
|
||||
Reference in New Issue
Block a user